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Interview with Heath Whitaker - Concept Development Director

Origin of ideas in phase 2 Overview | Previous | Next

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BD So in a sense - to go back to the stage of the germination of ideas, some of that was inherited from before.

HW Yes

BD And some if it was thought anew.

HW Yes. I mean, some of it we saw, you know, quite often we hadn't done the things ourselves before but you would see one exhibit in one place and another exhibit in another place and think well, if we just put those two together like that you get something really good out of it. So we try that a few times. Sometimes in developing exhibits for ourselves we found that we had - too many things going on and it was too interesting, so we split them into two separate exhibits instead of one. Classic example of that is "Video Feedback" which is in the low light area and the "(Kaleido) Sphere" which is under the stairs in the, by the wet area. They were originally one exhibit on video feedback, multiplied to create fractals with mirrors but, it was too complex there were too many things going on, but when you split it into two separate exhibits, each one makes sense on its own.